Camping Out
Summer’s not quite over. Does this picture make anybody want to go camping?

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August 23rd, 2008 -- by Bacchus
Camping OutSummer’s not quite over. Does this picture make anybody want to go camping?
Similar Sex Blogging: August 22nd, 2008 -- by Bacchus
Enjoying Her SpankingIf you haven’t had your spankings lately, you might vicariously enjoy this very sexy account of a spanking. Excerpt:
It’s on Spanking Blog, of course. August 21st, 2008 -- by Bacchus
Nude In San FranciscoWhen I lived in San Francisco, the only nudity I saw was the late-night hookers flashing for passing drivers. But then again, I didn’t get out as much as I should have. Here’s Marie, out for a naked stroll on Lombard Street, courtesy of Nude In San Francisco: August 20th, 2008 -- by Bacchus
Sophisticated Urban Indoor CamouflageI can hear the body artist pitching this paint job as if I were there: “But seriously! If you let me do this, you can be nude in public and nobody will ever see you! Just go to the party, stand where I tell you, remain very still, and nobody will know you are there. It’s a fancy party in a fancy space, you’ll blend right in!”
From this gallery featuring the body painting art of Emma Hicks. Similar Sex Blogging: August 19th, 2008 -- by Bacchus
Sex And Games, and Real PeopleWay back in the dark ages, when computer games were something that came on floppy disks that mostly weren’t actually floppy, it was not unheard of for a man to spend too much time playing his computer games, nor for his woman to complain about the amount of his time and attention she didn’t enjoy because of it. (Sometimes the gender arrow pointed the other way, but numerically, not often.) Then came the internet, and massively addictive massively multiplayer online games, and the situation only got worse. As early as the late 1990s, the “EverQuest widow” phenomenon was getting widely remarked upon. Once World of Warcraft exploded on the MMORPG scene and increased the U.S. MMORPG playerbase to many millions, the “problem” became a widely-understood social phenomenon. (The gendered nature of “the problem” also diminished a little more.) In geek male circles, it was common and easy to say “Dude, you’ve got an actual live girl in your house, and she’s mad at you because you’re playing with us and not with her? What’s wrong with you? LOG THE HELL OFF!” But in practice, that doesn’t always happen. My own gaming policy has always been to attempt to prioritize “real life people” above my games. Phone rings? Answer it. Relative wants a hand? Log off and give it. The Nymph walks into the room to show me the panties she bought? Give her my full attention; the raid (the fleet, the gang, the quest, the mobs, the squad, the enemies, the targets, the loot) they are eternal, they will always be there when I get back. The panties? They are gonna walk out of the room, and it won’t take them very long, either. But, it’s not always that simple. Early on, it became clear to me that the type of game mattered. Shooting games weren’t quite as bad, because (although addictive) it’s a lot easier to drop in and out of fast-paced shooting games where deaths and respawns are common and mostly painless. But the immersive multiplayer games where you accumulate stuff, and getting the best stuff requires coordination between many different players? The people in those games are also “real life people”, and some of them become your friends, and you make commitments to them just as you would your meatspace friends, and those commitments have power. And that’s very very hard to explain to someone in your life who thinks you spend too much time “typing at that silly box” and cannot comprehend that it can take thirty seconds, or twenty minutes, to resolve in-game affairs to the point where you can safely avert your eyes from the screen. Obviously living with a gamer helps, although sometime it just means it’s you who’s getting the “not tonight, I promised Malathion_69 that I’d help camp for dragon armor” treatment. I eventually, and fairly recently, realized that the “I prioritize the real people in my life over my computer games” rule-of-thumb (perhaps call it an aspiration, as it’s not always an easy rule to follow) was a little bit broken. My gaming buddies, after all, are people too, and it’s rude, socially broken, possibly even a teeny bit sociopathic, to tell anyone, by word or deed, “you’re always my lowest priority.” That said, what’s the real challenge? As always, we need to meet our social obligations, and when you share a house and a life and a bed with someone, they have a legitimate claim to a high-priority interrupt on whatever it is you do to fill your idle hours. But “high-priority” is not the same as “absolute”, nor is it the same as “immediate”. An enlightened balance is the ideal, and how Buddhist does that sound? I was reminded of my developing thinking on this subject by a sad memory AAG recounts:
Similar Sex Blogging: August 18th, 2008 -- by Bacchus
Cory Doctorow On The Value Of LinksI’m on record as being something of a grump and a curmudgeon about the value of internet links — I think they’re valuable even when they’re trivial, and I get pissed when people smash them needlessly and in job lots. Apparently this idea of “links as valuable structure” is incomprehensible to plenty of smart people; that seems to be why I got such a negative reaction to my “vandals” post, and also to be why I got treated as a troll during the great Xeni Deletes Violet Blue kerfluffle. In that latter case, my expressed disappointment at the wholesale smashing of links was apparently just not believed by the Boing Boing moderator — and since it was assumed that I was raising arguments I didn’t believe in, the natural explanation was that I was trolling and/or taking sides in the bizarre personal fight that was going on behind the scenes. My point, then and now, was dismay that the folks at Boing Boing would smash a bunch of links despite having a better-than-average comprehension of their value. (My error seems to have been in assuming too much commonality of viewpoint among the Boing Boing principals, but that’s ancient history now.) Anyway, here’s an excerpt from a recent speech Cory gave that expounds on this “links as valuable structure” concept:
So that’s my story, and I’m sticking to it. The proposition is that the internet is a precious temple of information, built with links of (mostly) shit. If you smash the links, you damage the temple; whereupon saying “but I was just cleaning up shit!” won’t save you from my acid wrath. Especially when you should know better. If you could care less about links and temples and the internet, you should still read Cory’s speech anyway; he also talks about Paris Hilton’s pussy. (True! Although he’s kind of a wimp and says “genitals” instead of “pussy”.) August 18th, 2008 -- by Bacchus
Caught Toweling HerselfSince we seem to be focused on cleanliness technology, another boring picture of a towel for you:
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